3D Environment Asset Test Software used: Blender, ZBrush & Substance Painter Unity 3D & Marmoset Toolbag
Baked Normals in ZBrush Textures in Substance Painter + Photoshop
Post Apocalyptic Weapons Created in ZBrush, lowpoly in Blender & textured in Substance Painter
3D Assets – Dripstone Cavern Software used: Blender, ZBrush, Substance Painter Unity 3D & Marmoset Toolbag